Football Manager 27 launches on Nov 10, 2026Date announced, hour not: Sports Interactive has given no launch hour as of Nov 1, 2026, so this counts to the start of the day in UTC. The launch is one global moment, so it may be Nov 11 in some time zones.

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Editors and Mods

FM27 has a redesigned, full-screen In-Game Editor, which SI calls an additional tool on Steam and Epic from the Nov 10, 2026 release, and a Pre-Game Editor due at release; its price was not published as of Nov 1, 2026. SI says skinning and modding are unchanged from FM26, still without official support.

Football Manager 27 has two official editors: the In-Game Editor, which Sports Interactive rebuilt with a brand-new interface, full screen throughout, and the Pre-Game Editor, for changing the database before a save starts. SI describes the In-Game Editor as an additional tool available on Steam and Epic stores from full release, that is from Nov 10, 2026, but had not published its price as of Nov 1, 2026; in Football Manager 26 it was a paid Steam add-on at £7.49. For mods, FM Scout reports SI's answer that there are no notable changes for skinning and modding compared to FM26: still no official support, but no new limits.

Quick facts

In-Game Editor Redesigned, full screen; Steam and Epic from Nov 10, 2026
In-Game Editor price Not published as of Nov 1, 2026 (FM26's: £7.49 on Steam)
Allow it in a save "Allow use of the In-Game Editor," set at the start, cannot be changed later
Pre-Game Editor Confirmed; not available before Nov 10, per FM Scout
Skins and mods No official support; SI named no changes, but skins install from Preferences in the Launch Preview (WorkTheSpace, Oct 2026)
Steam Workshop Not listed on FM27's Steam page as of Nov 1, 2026
Third-party live editor FM Live Editor 27, from Oct 30, 2026

Sources: SI, Oct 16, 2026; SI, Oct 30, 2026; Steam, FM26 In-Game Editor; FM Scout, Oct 29, 2026; FM Scout, Oct 27, 2026; Steam; FM Scout, Oct 31, 2026.

The In-Game Editor

The In-Game Editor changes players, clubs and leagues while a save runs. In FM27, SI says it was reformatted to give you more power and control: every screen is full screen, related information is grouped to cut clicks, the default tab is clearly marked, editable fields explain themselves, and it performs better. SI credits community feedback and internal reviews for the changes.

A save must allow it from the start. "Allow use of the In-Game Editor" is one of the advanced settings that cannot be changed after the save is created, so tick it during setup if you might want it later. SI's description calls it an additional tool on the Steam and Epic stores, which suggests a separate purchase as in FM26, but the FM27 Steam page listed no add-ons as of Nov 1, 2026. Whether FM27 Console, Mobile or Touch get it has not been said.

Is the FM27 In-Game Editor free?

Not known as of Nov 1, 2026. In Football Manager 26 the In-Game Editor was a paid Steam add-on (£7.49), released Nov 4, 2025 with the game. For FM27, SI says only that it is available on Steam and Epic from full release. See Price and Editions. In the clip lollujo finds the editor listed under Downloads but not yet on sale during the Launch Preview.

The Pre-Game Editor

SI confirmed the FM27 Pre-Game Editor in its Oct 16, 2026 deep dive, where the new Daylight Offside rule can be switched off or added to other competitions in it. It was not available during the Launch Preview: FM Scout built its provisional FM27 lists with its own tools because the pre-game editor is not available until Nov 10. Database edits made with it are how players add leagues, fix data and make custom worlds; see Leagues and Licenses.

Skins, facepacks, logos and real names

Football Manager 26 was the first in the series on the Unity engine. For FM27, SI's answer in its Sep 23, 2026 AMA, as FM Scout reports it, was that skinning and modding have no notable changes compared to FM26, with no official support and no new limits. FM Scout also notes that interface colors in FM27 vary more, often matching the club or competition on screen, and that SI said the skin was not final. SI itself warned in Sep 2026 that the UI skin and color scheme were still being finalized.

In play, skinning looks easier than in FM26. The creator WorkTheSpace found in the Launch Preview that a skin can be installed from Preferences and loaded "like you'd be used to in older Football Managers", and called support for skins close to Football Manager 2024's. That is one creator's report from the Launch Preview, not an SI statement.

SI has not said whether FM26 skins, facepacks, logo packs or real names fixes work in FM27 as of Nov 1, 2026. FM27's licensed leagues, from the Premier League to the newly licensed ROSHN Saudi League, already carry real names, kits and logos, so a fix matters mostly for the unlicensed clubs and competitions. SI notes that in-game licensed content varies by platform and edition.

Steam Workshop

FM27's Steam page lists Steam Achievements, Steam Trading Cards and Steam Cloud, but not Steam Workshop, as of Nov 1, 2026. SI has made no statement on Workshop support for FM27.

FM Live Editor 27 (third party)

FM Scout's own FM Live Editor 27, made by its founder Stam and not by SI, shipped version 2.0.0 on Oct 30, 2026, with 2.1.0 the next day, for the Steam and Epic versions of FM27 on Windows 10 and 11 only. Searching and trying edits are free; saving edits needs a one-time license of £6.59, €7.49 or $8.49. FM Scout advises backing up saves first. It is not an SI product, and SI gives no support for it.

Frequently asked questions

Does FM27 have an In-Game Editor? Yes. FM27 has a redesigned, full-screen In-Game Editor, which Sports Interactive says is available on Steam and Epic from the full release on Nov 10, 2026. You must allow it when creating the save.

How much is the FM27 In-Game Editor? Sports Interactive had not published the FM27 In-Game Editor's price as of Nov 1, 2026. Football Manager 26's In-Game Editor was a paid Steam add-on at £7.49.

When is the FM27 Pre-Game Editor out? The FM27 Pre-Game Editor was not available during the Launch Preview; FM Scout says it arrives with the release on Nov 10, 2026.

Can you mod FM27? Yes. Sports Interactive says FM27 has no notable changes for skinning and modding compared to FM26, with no official support but no new limits, and in the Launch Preview skins install from Preferences, as WorkTheSpace showed.

Do FM26 facepacks and skins work in FM27? Sports Interactive had not said as of Nov 1, 2026 whether FM26 facepacks, logos, skins or real names fixes work in FM27.

Does FM27 have Steam Workshop? FM27's Steam page does not list Steam Workshop as of Nov 1, 2026, and Sports Interactive has not announced it.

Sources

Moments

Beginner’s Guide to FOOTBALL MANAGER 27 - Start Your FM27 Save the Right Way!

lollujo

  1. A save must allow it from the start. "Allow use of the In-Game Editor" is one of the advanced settings that cannot be…
  2. Not known as of Nov 1, 2026. In Football Manager 26 the In-Game Editor was a paid Steam add-on (£7.49), released Nov…

What Is FM27 Really Like After 25 Hours Played?

WorkTheSpace

  1. In play, skinning looks easier than in FM26. The creator WorkTheSpace found in the Launch Preview that a skin can be…

See also

About this page

Last updated Nov 1, 2026 by the Vi.ki team. Page text CC BY-SA 4.0.

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