Football Manager 27 launches on Nov 10, 2026Date announced, hour not: Sports Interactive has given no launch hour as of Nov 1, 2026, so this counts to the start of the day in UTC. The launch is one global moment, so it may be Nov 11 in some time zones.

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Data Hub

FM27's Data Hub shows eight per-90 stats in more detail (xG, non-penalty xG, xA, dribbles and more), splits passes into short, medium and long with success rates, counts fouls among defensive actions, and brings back Pass Maps, Heat Maps and Action Zones.

Football Manager 27's Data Hub gives sharper numbers: Sports Interactive's Oct 16, 2026 deep dive adds decimal precision to eight per-90 stats (xA, dribbles, shots on target, open play key passes, chances created, xG, non-penalty xG and key tackles), splits passes into Short, Medium and Long with completed totals and success rates, and counts fouls among Out of Possession defensive actions. After a match, the Data Hub shows the returning Pass Maps, and Heat Maps and Action Zones are back during matches. The Data Hub first appeared in Football Manager 2022. The clip is SI's Sep 25, 2026 deep dive, over development-build footage.

Quick facts

Stats with more precision 8 per-90 figures
Passes Short, Medium and Long, each with completed totals and success rates
Defensive actions Now include fouls
Returning maps Pass Maps (after matches), Heat Maps and Action Zones (in matches)
Shot Maps Return, per FM Scout
Pre-match More Data Hub messages before matches

Sources: SI, Oct 16, 2026; SI, Oct 5, 2026; FM Scout, Oct 27, 2026.

The eight stats, in plain words

These are the eight per-90 stats SI lists as getting more decimal places. "Per 90" means the figure is scaled to one full match, so a player who plays half the minutes is compared fairly. The plain meanings are the general football definitions; SI has not published its own formulas.

Stat What it means
xG (expected goals) How many goals a player's shots would usually produce, judged by where and how they were taken
Non-penalty xG (npxG) xG without penalties, a better guide to open play and set pieces
xA (expected assists) The xG of the shots a player's passes set up
Dribbles Times a player beats an opponent with the ball
Shots on target Shots that would go in without a save
Open play key passes Passes leading straight to a shot, not counting set pieces
Chances created Passes and actions that set up a scoring chance
Key tackles Tackles that stop a dangerous attack

Expected goals came to the series as SI's own model, SIxG, in Football Manager 2021.

Passing by length

Passes are now split into Short, Medium and Long, each with completed totals and a success rate. That separates a center-back who only plays safe short passes from one who also lands long balls, which a single pass-completion figure hides. It also shows whether a "go longer" instruction from Tactical Tweaks and Shouts actually changed how your team played.

Pass Maps, Heat Maps and Action Zones

After the final whistle, the Data Hub shows Pass Maps, which SI says visualize patterns of play, where moves start and where chances are created. During a match, Heat Maps return and Action Zones are part of the wider data upgrade. SI lists all three among the screens it restored after Football Manager 26. FM Scout reports that Shot Maps return too. The match engine those maps describe is on Match Engine. In the clip MustermannFM, reviewing FM27 before launch (Oct 28, 2026), finds its heat maps better than he expected.

Defensive actions and pre-match messages

Out of Possession defensive actions now count fouls, and the Data Hub sends more pre-match messages, so analysis of the next opponent arrives before kickoff. That fits FM27's training, which is built around preparing for the next match; see Training and Tactical Effectiveness, where Next Match Information is one of the four drivers.

Data in recruitment

SI's Data Hub posts cover match analysis. In recruitment, FM27 shows other numbers: Scout Reports carry a player's Out of Possession role and Tactical Effectiveness fit, and the Player Database lists Out of Possession roles among key attributes. SI has not said whether the new per-90 figures appear as filters in the Player Database as of Nov 1, 2026. Scouting itself is on Recruitment and Scouting. The clip is SI's Oct 22, 2026 First Look Livestream, played on a pre-launch build.

Frequently asked questions

Does FM27 have xG? Yes. FM27 shows expected goals (xG), non-penalty xG and expected assists (xA) per 90 minutes in the Data Hub, with more decimal precision than before.

Are Pass Maps back in FM27? Yes. FM27's post-match Data Hub shows the returning Pass Maps, and Heat Maps and Action Zones return during matches.

What is npxG in FM27? npxG is non-penalty expected goals: a player's xG with penalties left out. FM27's Data Hub lists it among eight per-90 stats.

What stats are new in the FM27 Data Hub? FM27 adds decimal precision to eight per-90 stats, splits passes into short, medium and long with success rates, and counts fouls among defensive actions.

Does FM27 have Shot Maps? FM Scout reports Shot Maps return in FM27's Data Hub; SI's own posts name Pass Maps, Heat Maps and Action Zones.

Sources

Moments

A Deeper Football World | FM27 Feature Deep Dive

Football Manager

  1. Football Manager 27's Data Hub gives sharper numbers: Sports Interactive's Oct 16, 2026 deep dive adds decimal…

FM27 Has Changed The Way I Play | Alpha Review

MustermannFM

  1. After the final whistle, the Data Hub shows Pass Maps, which SI says visualize patterns of play, where moves start and…

FM27 | First Look Livestream

Football Manager

  1. SI's Data Hub posts cover match analysis. In recruitment, FM27 shows other numbers: Scout Reports carry a player's Out…

See also

About this page

Last updated Nov 1, 2026 by the Vi.ki team. Page text CC BY-SA 4.0.

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